Today Microsoft announced the achievement on Xbox Wire.
Microsoft's Aaron Greenberg shared today that over million people have been playing State of Decay 2 just two days after the game launched. Gamers have also watched 3.5M hours of gameplay across Mixer, Twitch and YouTube Gaming from over 41,000 unique broadcasts.
That number includes those who played the game when the Ultimate Edition was released via Early Access on May 18, combined with those who downloaded the game's Standard Edition that was released on May 22.
According to Microsoft, during this time over 675 million zombies have been killed, 6 million firecrackers and fireworks have been thrown, and 6 million bags of snacks were eaten, . State of Decay reached over half a million downloads two weeks after it released back in 2013.
State of Decay 2's player count likely comes in part due to the game's inclusion in Game Pass at launch. Bugs such as multiplayer tether not functioning correctly. And while they're at it, I hope we also see some more graphical options added to the PC version. And since the game is an Xbox Play Anywhere title, you can play this on the Xbox One, Xbox One S and Windows 10. Microsoft and Undead Labs are now working on fixes, saying "The team at Microsoft Studios and Undead Labs continue to work on updating the game to address these issues as our number one priority".